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Showing posts from May, 2018

The Illustrating Mathematics programme, to run at ICERM in Fall 2019, has five postdoctoral positions now posted on...

Originally shared by Saul Schleimer

The Illustrating Mathematics programme, to run at ICERM in Fall 2019, has five postdoctoral positions now posted on MathJobs. Please consider applying yourself, or telling your colleagues about these positions.

https://icerm.brown.edu/programs/sp-f19/
https://www.mathjobs.org/jobs/jobs/11969
https://www.mathjobs.org/jobs/jobs/11969

I found this fun blogpost a great way to become more familiar with the Johnson solids. Well worth a read!

I found this fun blogpost a great way to become more familiar with the Johnson solids. Well worth a read!

Originally shared by Richard Elwes


Magforming the Johnson Solids

A blogpost about the geometrical adventures I've been having after stealing my children's toys.

https://richardelwes.co.uk/2018/05/18/magforming-the-johnson-solids/
https://richardelwes.co.uk/2018/05/18/magforming-the-johnson-solids/

I made a website on hyperbolic tilings of fractals:

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Originally shared by Gerard Westendorp

I made a website on hyperbolic tilings of fractals:
https://westy31.home.xs4all.nl/PoincareMeetsMandelbrot/PoincareMeetsMandelbrot.html

Mobius transformations in hyperbolic uppper space, rendered with +Roice Nelson 's shader code, I tweaked the color...

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Originally shared by Liang Zhao

Mobius transformations in hyperbolic uppper space, rendered with +Roice Nelson 's shader code, I tweaked the color functions and added antialiasing and tone mapping features.





Hyperbolic ray marching simulation, with my student Michael Woodard, and Roice Nelson, now with Phong reflection...

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Originally shared by Henry Segerman

Hyperbolic ray marching simulation, with my student Michael Woodard, and Roice Nelson, now with Phong reflection model lighting and better UI! Try it at http://www.michaelwoodard.net/hypVR-Ray/ (wasd, arrow keys, controls tab in the top right.) Code at https://github.com/mtwoodard/hypVR-Ray